did some more playthroughs and probes ( pending approval), with the probes and example xls for anyone to play with. I think I should tackle SI&TI values next, see what they have to say about complexity for these two titles. Edit: UPDATE Success in a vm, then copied to my system but now I have to . my previous headache was "installing cmake", you don't use the installer.. you unzip the portable and edit your system environment variables PATH to include that portables /bin directory Edit: UPDATE2 Success, , ran slower than real time in my case, here's on vampire survivors (threw the -VCA.csv in with the probes), I'll throw THPS1&2 on next then take nap. Edit: UPDATE3 --no-chroma doubled the fps* for VCA and perhaps --no-lowpass will have an impact as well, I'll look into benchmarking the matlab script either with a yuv file or get virtualdub2 to frameserve *it doubled Edit: UPDATE4 I did a , the MATLAB scripts output is much larger than VCAs csv, and only had 33% utilization on my system. after further consideration, the MATLABs output is big because of the extra millions of data entries it had for each 2560x1440 pixel multiple times, not necessarily extra math, also scripts not fully utilizing a system is prevalent in googles search results on why that might be the case. rec p910 or siti-tools mentioned how things near the edges of a frame can throw off the calculations, so I can look into placing a black boarder over footage to feed VCA to see what sort of result we can get but I have my doubts the TI scale will be under 100. I haven't directly compared avg framesize to siti yet, SI appears to correlate pretty strongly with framesize for all those vampire surivor ffprobes.